Device IDE Tour

From the list of Objects, we can select the object we want. Let's start with a TextBox, used to input or display text.

The TextBox appears with a default location, size and name. We can now customize it to appear as we want.

Double tapping on TextBox1 gets the Property Box to pop up. The top line is the name of the object: we'll change that from "Checkbox1" to "Fahrenheit". There's no need to change it, but Fahrenheit will make a better name to use in our program.

There are a whole list of properties we can customize. We'll change the Backcolor and Caption. Many properties have a list of possible values that you can pick from a pop up list.

The Caption property is the text that shows up in the TextBox when it displays. We have set that to "Fahrenheit".


Let's continue...

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